Originally posted by @BTripz
10th November £350 for the PS4 Pro
Three hundred and fifty knicker to bang out 4K visuals.
Itās a no-brainer and probably a pre-order.
Originally posted by @BTripz
10th November £350 for the PS4 Pro
Three hundred and fifty knicker to bang out 4K visuals.
Itās a no-brainer and probably a pre-order.
One of the series Iāve missed most since not buying an XBOX One is undoubtedly Forza. Originally Microsoftās answer to Gran Turismo, I think it has become a better game than its inspiration. Not only that, but the series spun off into something even more up my street, Forza Horizon. I played the original on the 360, didnāt get to play the second because of its exclusivity. Iām playing the third now on PC.
Oddly enough, when I bought it, I also bought the XBox One copy. Itās part of a new initiative from Microsoft called XBox Anywhere, sort of like Playstationās cross-buy facility. I donāt actually own an XBox One, but I have at least one game if I ever do.
Pretty glorious stuff. One of the compromises that the original had to make was a locked 30 frames per second. 60 would be the gold standard. Itās running at 4K @ 60FPS on my machine. Itās very nice.
Truly open world. Things arenāt walled off, making for some breathtaking jumps. Itās like a large scale Burnout Paradise. Itās got the rewind function from Forza, the handling is bloody lovely. There have been a few occasions this morning when Iāve had to rewind, just taken the characteristics of the car, such as drivetrain, etc, and known exactly how to sort it.
Fantastic stuff. Already being feted as the best driving game ever. Not sure about that, but it is bloody gorgeous.
Only on XBOX One*.
* Not really, and itās better on PC.
Mu-ha!
OK, if I havenāt got a UHD television and have no plans on getting one, is it worth paying the extra for the PS4 1gb Pro? Or should I stay with the 500gb slim?
Still worth it. Many of the games have better performance
Get a UHD TV. Picture is noticably better.
If it is massive, little noticable improvement below 60" or at least not worth the extra coin
Itās bad enough getting bankerās permissions to get a PS4 let alone an extra Ā£800 for a UHD television.
Anyway itās going to be in the conservatory on a 32" screen!
LOLād at this bit :-
Storage will be on a solid-state drive (SSD), which should dramatically speed up load times and cut down on the size of games and updates.
OK, agree about the load time but will an SSD cut down on game and updates sizes
edit: Feck me @pap that was a fast like!!
I quite liked it!
Sounds boss, and it is good to see them trying to evolve. I really like this idea.
The second new feature headlining the PS5 controller is adaptive triggers, incorporated into the L2 and R2 buttons at the top rear of the controller. The resistance of these triggers can be programmed by game developers to have more or less āgiveā depending on the action. So drawing a bow and arrow should feel different to firing a gun, for example, or accelerating a vehicle off-road might take more effort than doing so on a clear patch of asphalt.
You get a lot of white elephant ideas on consoles. Cough. Cough. Kinect.
This is a simple, feasible modification using technology that has been around for years and most importantly, is going to be pretty damn easy to program in to every game.
The rumble on the Switch really is decent, so the haptic feedback (again, something else that has been around for years) is going to be cool too, assuming Sony are operating with similar or better tech available.
For me, theyāve got to do one thing. Make a machine that can do UHD at sixty frames per second. That is going to be the standard for a while. UHD is fucking decent, and while bigger resolutions are on offer, at gaming range on a reasonable sized screen youāre really not going to need any more.
Football on UHD is still blurry, I have a good tv and it canāt handle it, not convinced gaming in UHD on certain games will work at the moment, tearing, freezing are still all too apparent in this format, theyāre sending out apologies and patches before the release of games nowadays so Iām not hopeful. They have never got to grips with the PS4 to be honest.
And resistance triggers is a great way to update your controller every 3 months.
The next generation. The Series X looks like a PC. Donāt like the look of the PS5 dev kit. This is likely to change before release - if only to bring down the bill of materials cost.
PS5 but if XBOX is any good Iāll get that, I have both of the 4 and 1 now, PS pisses all over it too be honest, no competition.
Certainly true of this generationās base models. Not as true in other comparisons.
The original XBox was a more powerful machine than the PS2 it was competing against.
The PS3 was more powerful than the XBox 360 in theory. In practise, the only places Sony beat out Microsoft were the exclusives and a lot of the better Japanese studios, such as Namco and Square Enix. In most cases, the 360 version of a multi-platform game looked better because Western coders had trouble getting all the power out of Sonyās Cell processor.
The XBox One X is more powerful than the PS4 Pro. The XBox One S canāt compete with a PS4 on game image quality, but it does play 4K DVDs.
I suspect youāre right on this one. General rule is first to market is technically inferior.
To compare the PS/2/3/4 with any other games console regardless of capability (that means nothing as that is merely what it can do and not what a programmer can do with it) from the same generation is like comparing Russ Abbotās greatest hits to a Bridge over troubled water.
Theyāre shit.
And Iāll add I had nearly every single one since the mid 90ās.
The best looking PS3 games crapped all over the best looking 360 games. As I said, the first party stuff and Japanese houses were the exception. I think Burnout Paradise was one of those rare Western exceptions where the PS3 was the lead platform.
The 360 was lead platform for most multi-platform games, while with PS3 versions being something of an afterthought. Weāre not just talking lower resolution than their XBox equivalent. The PS3 version of Skyrim had a game-breaking, unfixable bug that kicked in after youād invested about 30 hours of playtime.
I agree with you. Pound for pound, the PS3 was the better machine on a hardware level. The problem was that only a few studios really knew how to get the best out of it.
One of the advantages that the 360 had was that it was very much like a PC, devs knew how to program for it and had worked out some neat tricks during its period of exclusivity.
PS3 on a hardware level and software, the 4 was more difficult initially than the 1 but it still pisses all over it the end, and PS2? The best of the best nevermind the PS1, Sony have it boxed off. The end.
Iāve got a blue PS1. Dev box. Plays any disc
What, Russ Abbottās greatest hits?